I rendered a detailed version! It took an impressive 3.5 days!!!
--
Tek
http://evilsuperbrain.com
"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:486e82e5@news.povray.org...
>I was messing around with some multifractals and came up with this. It's
> based on a crackle form <1,0,0> repeated like a perlin multi-fractal over
> 8
> octaves. The heightfield renders pretty quick (19 minutes) but the
> isosurfae
> took an amazing 9 hours!
>
> Here's the code for the pattern, the Curve value adjusts how the holes
> look.
> Have a look at p.b.a to see what happens when I animate that value!:
>
> pigment {
> #local Curve=1/8; // small values make it look porous
> #local Omega=0.5;
> #local Lambda=2;
> #local Octaves=8;
> pigment_pattern {
> average
> pigment_map {
> #local octave=0;
> #while ( octave < Octaves )
> [pow(Omega,octave)
> pigment_pattern {
> crackle form <.9,0,0>
> scale pow(Lambda,-octave)
> colour_map {[0 rgb 1][1 rgb 0]}
> }
> poly_wave 1/Curve
> ]
> #local octave=octave+1;
> #end
> }
> }
> poly_wave Curve
> colour_map {[0 rgb 1][1 rgb 0]}
> }
>
>
> --
> Tek
> http://evilsuperbrain.com
>
>
>
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