POV-Ray : Newsgroups : povray.binaries.images : Porous Rock : Re: Porous Rock Server Time
7 May 2024 02:59:44 EDT (-0400)
  Re: Porous Rock  
From: Tek
Date: 8 Jul 2008 16:30:32
Message: <4873ce68@news.povray.org>
I rendered a detailed version! It took an impressive 3.5 days!!!

-- 
Tek
http://evilsuperbrain.com


"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:486e82e5@news.povray.org...
>I was messing around with some multifractals and came up with this. It's
> based on a crackle form <1,0,0> repeated like a perlin multi-fractal over
> 8
> octaves. The heightfield renders pretty quick (19 minutes) but the
> isosurfae
> took an amazing 9 hours!
>
> Here's the code for the pattern, the Curve value adjusts how the holes
> look.
> Have a look at p.b.a to see what happens when I animate that value!:
>
> pigment {
> #local Curve=1/8; // small values make it look porous
> #local Omega=0.5;
> #local Lambda=2;
> #local Octaves=8;
> pigment_pattern {
>  average
>  pigment_map {
>   #local octave=0;
>   #while ( octave < Octaves )
>    [pow(Omega,octave)
>     pigment_pattern {
>      crackle form <.9,0,0>
>      scale pow(Lambda,-octave)
>      colour_map {[0 rgb 1][1 rgb 0]}
>     }
>     poly_wave 1/Curve
>    ]
>    #local octave=octave+1;
>   #end
>  }
> }
> poly_wave Curve
> colour_map {[0 rgb 1][1 rgb 0]}
> }
>
>
> -- 
> Tek
> http://evilsuperbrain.com
>
>
>


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